Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we’ll deliver best-in-class games for years to come.
We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what’s possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
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The Lead Technical Artist will partner with the Project Art Director and Technical Director to shape long-term goals and oversee the daily operations of the tech art team. You’ll take ownership of art pipelines and workflows including character rigging, lighting & rendering, asset creation, and platform performance ensuring they support both our artistic vision and technical requirements.
You will be encouraged and expected to independently collaborate across disciplines to align teams on complex challenges, while mentoring internal artists and coordinating with external partners. Clear documentation and well-structured processes will be key, as you help build artist-friendly pipelines that deliver high-quality visuals on our target platform. As the final authority on asset integrity and performance, you will be able to diagnose critical issues and formulate clear, actionable solutions.
If you are the kind of person that thrives in a fast-paced, challenging and yet solutions-oriented environment, we’d love you to join us and help bring bold new ideas to life.